Welcome to the Stolen Lands


“South of Rostland, the hills rise and forests bloom into a land that has long remained wild, despite numerous attempts by colonists from both north and south to claim and civilize it. Taldor made the most ambitious attempt to settle this realm, but even that great nation failed to tame the wilderness that lies in a green swath between Brevoy and the River Kindoms proper. This region is known as Stolen Lands, as the wilds are viewd as territory unfairly claimed (and lost) by the other. It has lain fallow for decades since the previous attempt at colonization, and some whisper that the time is ripe for another attempt.

Yet before the Stolen Lands can be claimed, they must be known. Old ruins, monuments to previous failures, dot the landscape, home now to all manner of savage humanoid tribe and ravenous glowering monstrosity. Bandits and barbarians are the closest thing to civilization an explorer can expect to encounter in these deadly but beautiful wilds.

The Stolen Lands have long resisted all attempts to claim them. Taldor itself has tried, and to this day, once-proud ruins of ambitious but doomed Taldan colonies dot the wilds of these distant reaches. Others have tried as well. Bandits, adventurers, and all manner of distasteful riffraff have attempted to claim domains here, often in the name of established River Kingdoms like Pitax or Mivon, but sometimes without any external support at all. Brevoy has long dabbled with southward expansion, yet the Stolen Lands harbour many ferocious and tenacious denizens and have no shortage of monsters or mysteries to foil such attempts at colonization.

It seems obvious, therefore, that these lands will remain wild for some time to come—only a group blessed equally with tenacity, foolishness, and luck might succeed

—from Taldan historian Gustav Devarr’s “Kingdoms of the Lost”

Key Documents

Kingmaker - Heroes of the Margreve

the_vizir Banner